Virtual Reality Training
Immerse employees into any environment and create memories
Around the world, global organisations are developing new business strategies to adapt and adopt new technologies. Innovative technology can unlock business capability, giving the opportunity to engage global audiences and implement internal change, boost staff motivation, improve appeal to new business and ensure employees are trained sufficiently to harness the full power of their potential.
“The demise of Blockbuster shows what happens when companies don’t embrace new technology! Netflix was offered to Blockbuster for $50million and now it’s worth over $19billion. Where’s Blockbuster?”
Integrating new technology into any business presents challenges but is made a lot easier if considered alongside other existing communication, training and marketing channels. Myriad Global Media has a wealth of expertise across various media solutions including film, animation, podcasts, design, VR, AR, and mobile apps, addressing two key questions; who is the target audience? And, what are the business objectives?
If applied correctly, new technology can revolutionise any business, within any sector.
- Analyse immersive technology options available to market.
- Identify key business objectives, maximise returns.
- Integrate it into day-to-day routines.
- Make it fun and maintain momentum.
- Utilise key influencers within the business.
- Simplify operational or training procedures.
IMPROVING VIRTUAL REALITY’S COMMERCIAL VIABILITY
HOW CAN IT BENEFIT YOUR BUSINESS?
The UK spent an average of £1.6K per employee on training in 2015 and 19% of the total £45.4billion was spent on wages for in-house trainers. 50% of the total spend was focused on off-the-job training which brought people into other environments, such as class rooms and training centres, away from their workplace which lowers a company’s productivity overall. Virtual Reality has been around in the gaming world for a long time, but the commercial world has yet to maximise its capabilities.
Virtual Reality (VR) has taken huge leaps forward over the past couple of years towards becoming an easily accessible commercial technology. In order to continue on this upward trend, businesses need convincing that the VR applications available are both cost effective and can evidence dramatic improvement on existing methods of training. VR applications can accelerate training programmes, developing career paths quicker, therefore retaining good employees once training has been completed.
VR software companies are continuously developing new ways to make content creation easier and designing products that are far more appealing to the mass market. Coupled with, hardware developers producing high-end equipment (HTC’s Vive and Facebook’s Oculus) and cutting the prices to stimulate the market. The adoption of VR applications for all businesses has become much more accessible, cost effective and appealing due to identifying business ROI.
However, increasing the number of businesses investing in VR applications is only 50% of the solution. Ensuring these solutions fully engage target audiences, maximise operational efficiency and meet training objectives, all are an absolute necessity to encourage market growth.
Health and safety tops the agenda for new training requirements, but logistics, time and overall cost affect chosen training solutions, as does the receptiveness of the end user. Ensuring training is effective is paramount. To achieve the optimum results, businesses must change the overall employee culture, using training techniques that genuinely engage the audience, addressing key issues such as operational methodology and emergency procedures.
Applying immersive technology such as Virtual Reality to training methods businesses can:
- Protect workers health, help retain staff, and boost productivity.
- Increase information retention by creating actual memories.
- Allow employees to fail without negative consequences to their safety.
- Training can be completed and implemented quicker with less set up costs.
- Scenarios can be tailored to any situation or environment.
- Training can be done onsite or remotely, most significantly away from the classroom.
- Workers can re-take training or refresh on procedures without on-site trainers.
- Big reductions in travel time/costs, ideal for offshore worker inductions.
- Minimise the costs associated with employee accidents, absences and sick days.
- Reduce legal costs by incident prevention.
- Measure overall effectiveness of training through detailed background analytics.
MULTI-USER VR TRAINING
VR applications can improve training programmes, develop career paths quicker, but all had limitations surrounding its single player usage. Not anymore, Myriad Global Media have pioneered the development of multi-user VR training to accelerate training procedures and enable global interactivity between employees.
Our more engaging and sociable platform allows businesses to train their staff, across various disciplines, without them all having to be in one place. An online, multi-user, fully interactive VR training application that can be used to connect employees together from all over the world. Allowing them to view content simultaneously and interact in a virtual space, asking each other questions.
HOW DOES IT WORK?
1 LEAD HEADSET
– The lead trainer controls an interactive virtual training environment, speaking directly to other employees.
2 NEW OPERATING SYSTEM
– Myriad Global Media installs a bespoke cloud-based operating system into existing networks.
3 GLOBAL PLATFORM
– businesses can invite additional employees into the virtual environment, logging in from anywhere in the world.
4 UNLIMITED AUDIENCE
– our unique training platform enables businesses to train 1,000’s of employees in the same virtual environment.
USE CASE: EMERGENCY TRAINING
One use-case could be that Myriad Global Media works alongside internal HSE teams to identify the most relevant major incident or emergency training scenario to develop, recreating the exact occurrence (factual or fictitious).
Our virtual reality emergency training will map and 3D model the necessary facilities, placing the employee in the precise incident location. Employees will have to react to the incident accordingly and carry out major incident and emergency process and procedures.
Our example virtual training scenario will;
- Educate new employees on the correct emergency processes and procedures.
- Confirm whether or not existing employees have actually learnt and listened to current training.
- Recreate high pressure situations to train employees without the associated risks.
- Gamify the training process, adding a competitive element by setting internal challenges.
- Future proof to ensure new VR training scenarios can be added quickly and effectively.
- Re-use 3D models in 3D animations or visa-versa. This reduces costs and creates a library of assets that can be used across multiple communication channels.
- Multi-user functionality so that two or more employees can work together to assist one another in an emergency situation.
- Two versions that enable you to train with or without prompts in all VR environments.
VIRTUAL REALITY USE CASES
REVOLUTIONISE YOUR INTERNAL TRAINING CAPABILITIES BY INTERACTING WITH A GLOBAL WORKFORCE VIRTUALLY
Imagine a classroom, with the teacher at the front demonstrating how a specific piece of equipment works (for example, a complex jet engine or an expensive radiology machine) and a thousand virtual employees watching, able to ask questions or step up, put a headset on and actively engage in the demo.
DOWNLOAD USE CASES BELOW